Political economies in self-moderating communities…
Derek Powazek wrote an interesting piece last year about rating-based moderation systems: Gaming the system: How moderation tools can backfire. One of the most important lessons in online community...
View ArticleSupernova '05: Byron Reeves on MMORPGs…
It’s difficult to articulate how busy I’ve been since Supernova – what with servers falling over and jet-lag and work and general calamities. All of which probably explains why I’m still writing up...
View ArticleAn update from Nordrassil…
The weirdest thing about my weblog is that I rarely write about what I’m doing at work, and normally write about the stuff that’s going on in the wider web and that I’m up to in my spare time. Except...
View ArticleThe end is in sight…
I’m coming to the end of my month in the US and to be honest I’m absolutely bloody exhausted. I only have one major US leg to go and then Dear God I’ll be done and I can sleep in my own bed and spend a...
View ArticleOn wanting to stop wanting 'World of Warcraft'…
There’s a command in World of Warcraft that tells you exactly how long you’ve played with your active character and how long you’ve been playing at your current level. All you have to do is type...
View ArticleSelf-reflexive rulesets in online communities…
It’s Tuesday morning and I’ve been in Seattle since Sunday evening at this year’s Microsoft Social Computing Symposium and frankly, I’m completely braindead through jetlag. I’m barely hanging on to...
View ArticleTwelve steps to give up World of Warcraft?
Spotted in Wired Magazine and consequently making me laugh – represented in part here because it was neat (and directing your attention in particular to the bottom and third books from the bottom on...
View ArticleOn things that aren't fun, and fun that is bad…
Last Friday – around ten in the evening – Pentheus, my main character in World of Warcraft, hit level sixty. Thinking back, I’m now not entirely sure where he was when this happened, although I believe...
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